Outside-In Thinking

Take a Walk on the Customer Side

Category: Research

This is the first of three new User Experience Solutions articles from the Graphic Mint studio. In these short articles we revisit important design terms and practices from our recent demo reel. This article focuses on ‘People’ and gives a brief overview of how User painpoints with digital software products are solved by conducting expert User Research.
When it comes to testing mobile app prototypes, the best rules of thumb are: test everything, test often, and most importantly test as early as you possibly can within your design and development cycle.

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